In 2003, the retail launch of Wolfenstein: Enemy Territory was cancelled, and its multiplayer mode was given away without cost. As id and Activision mentioned on the time, “Regardless of a robust effort from gifted builders, the one participant portion of the sport didn’t progress as anticipated.” Enemy Territory ended up turning into a formative multiplayer shooter, and its affect on the style continues to be felt right this moment. However gamers have at all times questioned: what would that singleplayer marketing campaign have been like?
Modder William Faure has one reply, with a mod that takes Enemy Territory’s maps and connects them together to form a story-driven campaign. There is a trailer for it above, that includes a rad steel model of Für Elise and an entire lot of Nazi-shooting motion. A co-op model of the mod will comply with on November 30, and is presently in testing.
To play it you will have to have Return to Fort Wolfenstein put in in addition to certainly one of its overhaul mods (iortcw, RealRTCW, RTCW4A, RTCW-Contact, vitaRTCW, or RTCWQuest). The Enemy Territory singleplayer mod is out there on ModDB and the Steam Workshop.
Should you’re within the saga of how this foundational FPS sequence was handed from developer to developer over time, this is the history of Wolfenstein.