When Saber Interactive remastered Ghostbusters The Video Game, releasing it 10 years after Terminal Actuality’s 2009 unique, the co-op multiplayer wasn’t included.
As Matt McKnight, VP of enterprise growth at Saber, informed Venturebeat on the time, the unique multiplayer had been the work of a separate studio and was primarily based on an incomplete model of the sport. As well as, Saber discovered six completely different variations of the multiplayer code, and had no means of realizing which one shipped. The choice was made to depart multiplayer out of the remaster at launch, however whether or not it might be added at a later date was left up within the air, as Saber was “nonetheless within the means of evaluating the scenario.”
Now it is seemingly been confirmed as useless within the water. Talking to MP1st, Saber’s chief inventive officer Tim Willits stated, “That is one thing the group actually needed to incorporate when engaged on that remaster a couple of years in the past and had been making an attempt it, however the state of the unique multiplayer code sadly simply did not cooperate. We did look into it however finally needed to deal with recreating the only participant expertise followers had been anticipating from us.”
In the meantime, a new Ghostbusters game is being developed by IllFonic, the creators of Friday the thirteenth and Predator: Searching Grounds. It will presumably be primarily based on the just lately launched film, Ghostbusters: Afterlife and given their prior work, could be a purely multiplayer affair.