BioWare Says It’s Still Hard at Work on Dragon Age 4 Development

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As a part of Dragon Age Day 2021 celebrations, BioWare penned a prolonged letter to followers by which it provided reassurance that the staff continues to be “arduous at work” on the subsequent “single-player targeted expertise” for Dragon Age. Extra data has been teased for 2022.

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To carry us over, BioWare has launched two Dragon Age brief tales: Gained’t Know When (penned by Brianne Battye) and The Flame Everlasting (by Sylvia Feketekuty). Synopsis for each might be learn under:

Gained’t Know When

For the Gray Wardens, hazard lurks round each nook. Two Wardens should determine what which means for his or her future. 

The Flame Everlasting

A pair of Necromancers examine what torments a distressed inhabitant of the Grand Necropolis.

Dragon Age is reportedly solely in development for the PlayStation 5 and Xbox Collection X/S because of limitations of the older {hardware}. Just lately, the sequence’ senior inventive director, Matthew Goldman, left BioWare after a cumulative 20 years on the firm. In keeping with studio GM Gary McKay, Goldman’s departure gained’t influence Dragon Age 4‘s growth and the staff’s dedication to “a high-quality Dragon Age sport has not waivered.” “We won’t ship a sport that’s not as much as BioWare’s requirements,” McKay promised in an inside electronic mail.

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We’ll replace our readers when we’ve extra data.

[Source: EA]

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