December 4 is Dragon Age Day (D4, get it?) simply as November 7 is Mass Impact Day, a time when the BioWare RPG’s fan group comes collectively to rejoice, raise money for charity, and pray for extra scraps of information concerning the subsequent recreation within the collection. This 12 months, BioWare’s annual Dragon Age post included two brief tales (one about Grey Wardens, the opposite necromancers), and a fast notice about Dragon Age 4:
“Talking of constructing new worlds and tales so that you can discover, we need to allow you to all know that we’re nonetheless laborious at work on constructing the following single-player centered expertise for Dragon Age. We’re excited for subsequent 12 months after we can discuss extra about what we’re engaged on.”
The phrase “single-player centered expertise” could not appear to be a lot, nevertheless it backs up a report from earlier this 12 months that Dragon Age 4 was being retooled to ditch its planned live service features. Again in 2019, EA started “doubling down on stay providers” as chief monetary officer Blake Jorgensen put it, and there was concern that Dragon Age 4 could be multiplayer-focused, as Anthem was. The failure of Anthem, and the success of singleplayer motion recreation Star Wars Jedi: Fallen Order, reportedly inspired EA to cancel no matter multiplayer elements Dragon Age 4 would have had.
Final month, Dragon Age 4’s senior creative director left BioWare. Matt Goldman had been a part of the studio since 1998, starting as an artist on Baldur’s Gate and Neverwinter Nights. He took over as inventive lead on Dragon Age 4 in 2017 when Mike Laidlaw left.