GTA 3 was a PlayStation Exclusive Because Microsoft Rejected the Pitch

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Microsoft has made a couple of errors over time in relation to their Xbox consoles. In a latest episode of the Energy On: The Story of Xbox documentary on Youtube, Xbox employees reveal how Rockstar pitched Grand Theft Auto III to Microsoft executives as an Xbox unique. They rejected the pitch as a result of they didn’t consider Rockstar was able to reworking the franchise from 2D to 3D. The consequence was GTA 3 got here to be a timed PlayStation 2 unique.

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The documentary explains how Microsoft was approached by a “small sport writer” who needed to “mud off” one of many 2D video games they’d performed for PC and actually spend money on the franchise. The story continued:

These newly vital executives in Xbox who would evaluate all of the pitches from publishers and builders, they stated “I don’t assume that sport goes to have the ability to make the transition from 2D to 3D”. They felt that it was difficult, they didn’t actually perceive the consumer interface, they thought that it was primarily based on a sport that hadn’t been all that profitable. To my shock, it was rejected.

That sport turned out to be GTA 3. Rockstar then turned to Sony and the sport turned a timed PlayStation 2 unique in 2001. GTA 3 did lastly launch on Xbox a 12 months later as a part of the Grand Theft Auto: Double Pack with Grand Theft Auto: Vice Metropolis. It bought 14.5 million items and was the highest promoting sport of 2001 within the US. It could have achieved that accolade the next 12 months too had it not been overwhelmed by its successor, GTA Vice Metropolis. Suffice to say Microsoft regrets the choice.

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GTA 3 continues its success even in the present day, just lately releasing as a part of the Grand Theft Auto: The Trilogy – The Definitive Edition. The sport was additionally added to PlayStation Now on December 7, though it should solely be obtainable within the service till January 31, 2022.

[Source: Power On: The Story of Xbox]

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