Keiichiro Toyama Would be Interested in a New Silent Hill Game

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Regardless of rumors of a number of Silent Hill games in improvement, we’re but to get an official announcement. That doesn’t cease a possible remake being a well-liked matter of dialog, although. In an interview with VGC, Silent Hill director Keiichiro Toyama stated that if a brand new sport was launched sooner or later, he could be “very interested by it”, particularly in seeing by which course the franchise would head. Within the meantime, the newly-anounced Slitterhead is Toyama’s latest creation however is but to enter full manufacturing.

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One of many issues a few new Silent Hill sport that will most curiosity Toyama could be “to know what a brand new entry would depart and alter from the unique”. There are reportedly multiple Silent Hill games in development proper now after Konami outsourced the franchise to “numerous exterior improvement studios”. One is meant to be a “main Japanese developer”, whereas Bloober Staff confirmed they’re working with Konami on a horror IP.  The Silent Hill video games, in addition to new iterations of the Castlevania and Metallic Gear Stable franchises are anticipated to be revealed throughout 2022.

Toyama additionally defined how it could be tough to remake the unique Silent Hill sport and meet the expectations of followers, one thing that Capcom has largely managed to do with the Resident Evil (Biohazard) remakes:

I feel it could be more durable to remake than Biohazard, as a result of the gameplay as an idea is a bit older. It’s not an motion sport the place you possibly can simply refine the motion as in Biohazard, to carry Silent Hill as much as present requirements or to shine up the graphics, the followers wouldn’t be glad. That’s not what it was about — how lovely it was. I feel you’d need to rethink the idea to make it fascinating to followers.

In contrast to motion pictures, video games are tough to get pleasure from as within the authentic state – clearly due to the platform, however as time goes by sport mechanics particularly in usability lack rationality and class. Visually talking it’s clearly not made for contemporary tools, so I completely don’t have any objection to modifying an authentic essence to suit the fashionable period which we dwell in right this moment.

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Within the meantime, Toyama’s new studio Bokeh Sport Studio is creating an motion journey sport known as Slitterhead. The sport was announced at The Game Awards with a trailer, however except for the truth that it options people mutating into terrifying skeletal monstrosities that may rip different people aside with ease, little or no is thought about it. Whereas manufacturing was due to ramp up this year, it seems this hasn’t occurred. Toyama confirmed that they had completed the prototyping stage and they’re going to now be “utilizing our information gained from the suggestions to enter full manufacturing”. Hopefully subsequent yr brings extra information on each Slitterhead and any potential Silent Hill titles.

[Source: Video Games Chronicle]

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