Ubisoft NFTs Have Poor Sales, but They’re Just the Beginning for Ubisoft

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When Ubisoft launched their Ubisoft Quartz platform for the only objective of promoting NFTs, they trialled it with weapon skins for Ghost Recon: Breakpoint, however the issue is that they’ve racked up pretty poor gross sales. Of the two,000 skins listed six days in the past, simply six have offered. Regardless of this, Kotaku studies Ubisoft CEO Yves Guillemot has instructed the corporate’s builders that these NFTs are just the start of the corporate’s transfer into blockchain expertise.

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Ubisoft’s debut into NFTs did err on the facet of optimistic. The Quartz platform went stay with 2,000 variations of the Wolves pores and skin for the M4A1 Tactical weapon in Ghost Recon: Breakpoint. The one distinction between them is a 4 digit quantity. Since then, Ubisoft has additionally added 750 variations of the Wolf Enhanced Pants and 250 variations of the Wolf Enhanced Helmet A, the latter being the NFT rewarded to gamers who had clocked up greater than 600 hours within the sport. Once more, the distinction between them boils right down to a quantity.

Over six days of buying and selling, simply six weapon skins have offered and not one of the clothes. The bottom asking worth for a weapon pores and skin is 39.99 Tezos ($159.96) and so they go as excessive as an eye-watering 100,000 Tezos ($400,000). Regardless of this, they’re not promoting for anyplace close to that worth. Finalised gross sales have ranged from simply 5 Tezos ($20) to twenty Tezos ($80). The very best supply anyone has positioned for the remaining NFTs is simply 5 Tezos.

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The lukewarm response just isn’t deterring Ubisoft. Yves Guillemot has instructed concerned staff members that the corporate has many extra plans for implementing blockchain expertise into their video games, though he didn’t elaborate on this. Apparently Ubisoft anticipated the backlash to the announcement of Ubisoft Quartz, and Guillemot in contrast it to the preliminary outcry when gamers have been instructed about DLC, microtransactions, and loot bins.

Ubisoft is hoping the backlash dies down comparatively shortly. Nevertheless, making an allowance for an identical backlash was so extreme that S.T.A.L.Okay.E.R. 2 developer GSC Recreation World has promised to scrap all plans so as to add NFTS to their upcoming title, solely time will inform if Ubisoft’s plans will come to fruition.

[Source: Objkt, Kotaku]

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