Miyazaki Explains Why Elden Ring Items Won’t Contain Equippable Rings

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Though Elden Ring will ship gamers on a quest to revive the titular ring after it will get destroyed, we gained’t truly be capable to equip any rings. Based on creator Hidetaka Miyazaki, rings will play a distinct function in FromSoftware’s upcoming title in that they’ll be distinctive story objects and might be related to particular character occasions.

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Talking to EDGE journal (difficulty 367, through Wccftech), Miyazaki stated:

There are a few causes for this alternative. The primary is that, sure, we explored rings as equippable objects loads in our earlier video games — Darkish Souls, notably — and so talismans this time allowed us to strategy these concepts otherwise, with a higher number of designs. And the second purpose is that, in fact, rings do exist as bodily ‘finger rings’ on this sport, however extra as distinctive objects which can be concerned within the story and distinctive character occasions. So we wished them to have a particular positioning throughout the world of Elden Ring and in addition to be one thing totally different from a design standpoint in relation to the talismans.

Elsewhere within the interview, Miyazaki promised a good time for the curious souls who discover. The George R. R. Martin-created world apparently comprises quite a lot of mysterious and engaging issues for gamers who go off the overwhelmed monitor.

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Elden Ring will launch on February 25, 2022, for the PlayStation 4 and 5, Xbox One and Collection X/S, and PC. Based on information extracted from PlayStation servers, the sport will weigh round 45 GB on the PS5 with no day-one patch.

[Source: EDGE via Wccftech]

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