Okay this is the setup for Brutal Orchestra: You are useless, somebody killed you, and you’ll’t do something about escaping purgatory however you possibly can undoubtedly set your self up for revenge after they arrive right here too.
Constructing a celebration 20 different bizarre underworld rejects, you are guided throughout a purgatory panorama impressed by the weird work of Hieronymous Bosch and Pieter Bruegel, the place demons are fish inside a human skinsuit or have trumpets of their butts, and truthfully these are the a lot tamer concepts in right here.
It is a tactical and strategic battle system, one the place you progress characters between 5 positions to assault or keep away from assaults, making an attempt to get optimum faceoffs along with your enemies’ personal 5 items. The entire system is powered by pigment, the goopy blood and/or viscera inside your enemies. Each character talent prices pigment of a sure shade mixture, and also you get extra pigment by hitting enemies whose well being bar is that shade.
What’s nice about that system is which you can mess up by killing enemies in a foul order, leaving a few of your characters unable to get extra assets to behave. It’s also possible to mana burn your self, as having an excessive amount of pigment offers harm if you act.
It is totally launched and fairly polished. I’ve solely spent just a few hours with it, however this may be my new roguelike obsession. You could find Brutal Orchestra on Steam and on itch.io.