1047 Video games’ chief govt officer Ian Proulx has claimed that Splitgate‘s participant base on PS4 and PS5 elevated following the launch of Halo Infinite. Impressed by the likes of Portal and Halo, Splitgate turned an immediate hit when its beta launched on consoles in summer season 2021. Such is its recognition that 1047 Video games has indefinitely delayed Splitgate‘s full launch to make sure that it’s steady sufficient to deal with a mass inflow of gamers.
How Halo Infinite Elevated Splitgate’s Gamers
Chatting with The Loadout (by way of Video Games Chronicle), Proulx mentioned that he’s glad Halo Infinite is out as a result of he believes each Splitgate and the critically-acclaimed Microsoft-exclusive will assist draw extra individuals into the world shooter style.
“I believe that there’s simply a lot noise and so many battle royales proper now, and [these two games] are bringing individuals over to the world shooter style,” Proulx mentioned. “You recognize, there’s a variety of children who’ve by no means performed Halo, proper? There’s a variety of children who’ve by no means performed Quake or Unreal Match. They’ve by no means performed this type of recreation. And getting them publicity to that I believe is only a good factor for the style as an entire.”
In its new 12 months’s message, 1047 Video games teased “so much” of surprises and “cool stuff” for Splitgate in 2022. The studio can be toying with the concept of a Halo-style single-player marketing campaign and has obtained sufficient funding to proceed its improvement efforts whereas hiring business veterans to broaden its staff.
In different information, former Name of Obligation developer Robert Bowling has mentioned that the series needs “revitalization” somewhat than annual releases. We’ve additionally heard experiences that Sony is developing a shooter within the vein of Steel Gear Stable and Splinter Cell.