1047 Video games’ chief government officer Ian Proulx has claimed that Splitgate‘s participant base on PlayStation platforms elevated following the launch of Halo Infinite. Impressed by the likes of Portal and Halo, Splitgate grew to become an on the spot hit when its beta launched on consoles in summer time 2021. Such is its recognition that 1047 Video games has indefinitely delayed Splitgate‘s full launch to make sure that it’s steady sufficient to deal with a mass inflow of gamers.
Talking to The Loadout (through Video Games Chronicle), Proulx mentioned that he’s glad Halo Infinite is out as a result of he believes each Splitgate and the critically-acclaimed Microsoft-exclusive will assist draw extra folks into the sector shooter style. “I believe that there’s simply a lot noise and so many battle royales proper now, and [these two games] are bringing folks over to the sector shooter style,” Proulx mentioned. “You understand, there’s a variety of children who’ve by no means performed Halo, proper? There’s a variety of children who’ve by no means performed Quake or Unreal Event. They’ve by no means performed this type of recreation. And getting them publicity to that I believe is only a good factor for the style as a complete.”
What’s Subsequent for Splitgate?
In its new yr’s message, 1047 Video games teased “lots” of surprises and “cool stuff” for Splitgate in 2022. The studio can also be toying with the thought of a Halo-style single-player marketing campaign and has acquired sufficient funding to proceed its improvement efforts whereas hiring business veterans to broaden its crew.
In different information, former Name of Responsibility developer Robert Bowling has mentioned that the series needs “revitalization” relatively than annual releases. We’ve additionally heard studies that Sony is developing a shooter within the vein of Steel Gear Stable and Splinter Cell.