Last Fantasy 14 had fairly the 2021, with report participant numbers and curiosity culminating within the winter launch of Endwalker: An growth that proved so profitable Sq. Enix needed to take the outstanding step of eradicating the sport from sale. In truth it’s now been a month and you continue to cannot purchase it.
Producer and director Naoki Yoshida has written a new blogpost addressing what’s been occurring, and explaining what the builders are doing about it: The quick model is, opening up a tonne of latest servers throughout the globe. Over the following 12 months there might be new knowledge facilities devoted to the sport opening in Europe, Japan, North America and Oceania, which Yoshida believes will “essentially deal with the issue.” Some are principally able to go, whereas others are scheduled for later within the 12 months.
“As soon as once more, I want to apologize for the delays to server growth brought on by the worldwide semiconductor scarcity,” writes Yoshida. “[…] nonetheless, we imagine this server growth is a major step ahead in offering gamers the very best gaming expertise attainable in FFXIV. Work on bolstering the servers will proceed nicely into 2023, expending an enormous quantity of monetary assets and manpower, however we are going to do our utmost to make sure this endeavor has no unfavorable affect in your capability to play, so we’d recognize your help when you proceed in your adventures.”
Yoshida goes on to say that gamers ought to count on some bulletins on the finish of February and one other Letter from the Producer.
As a result of rollout of latest servers, and a settling down of the congestion round Endwalker’s launch interval, Yoshida says that “we might be resuming digital gross sales beginning on January 25, 2022 […] whereas some might think about this resolution to renew gross sales to be untimely, we ask in your understanding on this matter.” He provides that the free trial, which can also be presently disabled, must also return as soon as the sport’s servers are a bit of extra steady.
Yoshida additionally took purpose at a number of the criticism he and the workforce had confronted for the issues round Endwalker’s launch: Or, extra particularly, the style through which it was expressed. Throughout a livestream (as noticed by My Daily News Flash, through Kotaku) Yoshida talked about how criticism of the workforce’s errors can usually flip abusive, which he believes in flip encourages different gamers to be extra abusive.
Yoshida’s remarks had been as follows, although keep in mind it is a machine translation (he was talking Japanese on the livestream). “The abusive remarks are actually what I wish to cease. I believe my mentality is among the many strongest in Japan, however that does not imply it is the identical for everybody.”
The abuse was apparently notably unhealthy when Endwalker’s launch was delayed. “It is an analogy I usually hear, however when you go away a broken automotive in downtown New York, it can turn out to be extra broken: Psychologically folks really feel it is OK to do extra injury, as a result of it is already been broken by others.”
“If I’ve one request from me it is this: Earlier than urgent enter, I would be completely satisfied when you can think about the face of an unknown developer past the display […] with all of the employees have completed to date engaged on FF14… I am not asking for compliments as a result of there are errors, however it could be useful if folks considered the way to convey their emotions.”
There are, in fact, loads of Last Fantasy 14 followers who’re taking the state of the sport and the issues with the suitable perspective. Lots expressed frustration with the queue instances when we asked about their experiences, however felt the sport and Endwalker’s far-reaching new storyline was value it ultimately: Quickly sufficient, new gamers ought to have the ability to discover out why the sport is having fun with such monumental success.