Shiro Video games’ upcoming Dune: Spice Wars has an imposing legacy of nice RTS video games to stay as much as, and a current FAQ up on the sport’s Steam web page has shed some extra gentle on its course.
The factor that stood out probably the most to me was Shiro’s insistence on the hybrid nature of Dune: Spice Wars. It will not be absolutely turn-based like 4X video games reminiscent of Civilization, however will probably be slower-paced and larger-scale than a typical RTS, with an emphasis on economics, politics, and spying. Shiro claims that these are “options that make it a real 4X recreation however don’t detract from the core RTS expertise that gamers would count on.”
This strikes me as a fantastic match for Dune’s intrigue-laden, excessive politics fiction, however I am actually curious how lengthy a typical recreation of Dune: Spice Wars will final. An RTS match will be over in minutes, whereas a 4X run can final for hours and even days. The place will this hybrid recreation slot in that vary?
The FAQ additionally supplied a clearer image of what options Dune: Spice Wars could have at its preliminary Early Entry launch. There might be 4 playable factions to start out, with a fifth deliberate for later in Early Entry. Solely the almost-mandatory homes Atreides and Harkonnen have been revealed up to now. Shiro is planning on together with multiplayer and a marketing campaign finally, which appears to suggest that the one mode on launch might be instanced PvE.
I am discovering myself extra intrigued by Shiro’s Dune the extra I see of it. Its artwork model, distinct from any of Dune’s different diversifications, is de facto putting, and the hybrid 4X/RTS gameplay may maintain numerous promise. I am hoping to get my “another flip” repair in certainly one of my favourite science fiction settings when Dune: Spice Wars will get its Early Entry launch later this 12 months.