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A quarter century later, Final Fantasy 7 is no longer locked to 15FPS on PC

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Initially launched on PlayStation in 1997, Closing Fantasy VII was inside a 12 months ported to Home windows PCs and launched in June 1998. It’s kind of long-in-the-tooth, positive, however has at all times had a devoted group of modders doing fine details: one nut has confirmed particularly robust to crack, nevertheless. The sport is locked at 15 frames a second.

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It is a specific downside with the unique PC model due to the UI, which ran at the next framerate within the unique PlayStation model and likewise elements into sure later assaults, similar to Cait Sith’s little fruit machine wheels. The PC model is usually thought to be inferior because of this, and the opposite downside is that the sport is comparatively talking extraordinarily outdated, it represents Sq.’s first actual try at 3D world-building, and primarily it is a nightmare to mod: It took modders years to construct probably the most ‘fundamental’ instruments and the dedication required means it is not probably the most engaging factor to work on, when you like to indicate outcomes.



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