Path of Exile’s new expansion lets you build your own endgame

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Path Of Exile, like soccer, is a recreation of two halves—its prolonged important story marketing campaign and its sprawling, non-linear Atlas Of Worlds endgame. I’d in all probability watch extra soccer if the primary half concerned deicide on an enormous scale and the latter was a dimension-hopping hunt for loot and glory, however I digress: the essential factor is that Path Of Exile’s latter half is due for a shake-up, and Grinding Gear Video games purpose to ship that with the free Siege of the Atlas growth, touchdown on February 4th.

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Path of Exile’s Atlas Of Worlds is a multidimensional nexus the place all issues can and can occur. In gameplay phrases, it’s a second marketing campaign, much less structured than the primary, however throwing all of the content material from the primary recreation (and a sack of latest stuff in addition to) into the combination for nigh-endless replayability. First launched in 2016, it has seen three main expansions since, every with their very own story arc and a slab of latest content material. Siege of the Atlas is the fourth, and one of many largest shake-ups mechanically.

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