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Elden Ring isn’t the first time a series has pivoted to open world

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Whereas earlier Soulsborne video games have been like 3D spiderwebs stuffed with shortcuts and connections unlocked via cautious exploration, Elden Ring is an open world of the “you possibly can go anyplace” selection. It is a dangerous shift for a studio well-known for video games with intricate stage design.

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Open worlds go manner again, via the likes of Elite and each RPG with an overworld map to the earliest textual content adventures. However the fashionable thought of what an open world could be was codified by the success of Grand Theft Auto 3, which made advertising and marketing departments see greenback indicators in phrases like “dwelling, respiratory world” and “you possibly can go anyplace”.



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