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Do glory kills need to calm the hell down?

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Far Cry is, ostensibly at the least, about combating for a righteous revolutionary trigger—liberating a Caribbean island from an nearly parodically evil tyrant. So it was a bit bizarre the primary time I carried out a glory kill wherein my character slammed a machete blade by some poor woman soldier’s temple. The blade bursts out of the opposite facet of her head with a geyser of blood. Her face is a combination of shock and agony, which at the least looks as if an correct response.

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At which level I felt it truthful to marvel: Are glory kill designers okay?



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