Keep in mind Scalebound? The dragon-buddy dubstep-heavy motion sport from PlatinumGames was launched in 2014 as an Xbox unique. It starred a cocky headphone-wearing hero who ran round a scenic open world, slashing enemies with the type of hyperactive explosiveness we have come to count on from the Japanese studio. That cockiness was justified too, as a result of backing our hero up was the type of stoney-scaled dragon you’d count on to see as a late-game boss moderately than a trusty sidekick.
Scalebound was cancelled in 2017, however in a new interview with IGN Japan (translated by VGC), PlatinumGames’ heads Atsushi Inaba and Hideki Kamiya revealed that they wish to revive the sport, if Microsoft are up for it.
Inaba stated within the interview that ““Kamiya has at all times wished to do Scalebound. So we’d wish to have a correct dialogue with Microsoft.”
Kamiya, who was directing Scalebound, added: “We did a number of work on it, and it’s no use Microsoft retaining the sport in its present kind, so we’d love to do one thing about it. Phil! Let’s do it collectively!”
Wanting again on Scalebound, it places into perspective how a lot has modified since 2017. Again then, Microsoft was nonetheless attempting to claw its means again into the console conflict by pushing the Xbox One as a standalone platform with unique video games to rival the PS4 roster. Right this moment, ‘Xbox unique’ just about means ‘… and PC too’, and if it is a first-party sport, which Scalebound could be, then we might count on it as a Day One launch on PC Sport Cross.
After all, that is all hypothetical for now, as Microsoft is but to reply to Kamiya’s callout. If Scalebound did make a comeback, I hope for the nice of humanity that tastes it’d drop that ear-fracking fight music. We’re within the 2020s now, folks! It is time to depart all that post-Skrillex screechstep behind…