Salt and Sacrifice, the sequel to Ska Studios’ gloomy Souls-inspired Metroidvania Salt and Sanctuary, will launch on Might 10. That is in accordance with a brand new trailer launched right this moment, which not solely confirms a vastly extra diversified colour palette than its predecessor, but additionally explains how PvP multiplayer will work.
The trailer is supplemented by a write up on the PlayStation blog, the place Devoured Studios’ James Silva (Devoured is a subsidiary of Ska) guarantees that PvP can be completely elective. If you happen to do wish to become involved, there are a bunch of recent strikes to execute, comparable to “distinctive dash assaults,” a grappling hook, and “dozens” of Runic Arts, that are principally particular skills. Examples of those Runic Arts embrace lightning shockwaves, or spectral blades, or else quite a lot of unnamed elemental buffs.
There are additionally PvP-centric sects to hitch, ranging the simple Blighttakers (kill each participant on sight) by to the extra advanced Blueheart Runners (they’ll populate one other participant’s world with “horrible monsters”). Given the vary of sects, particular skills, and the already-confirmed eight starter lessons, it seems like Salt and Sacrifice could have a fairly substantial on-line part.
Salt and Sanctuary is amongst the best Soulslike games on PC, and this follow-up seems set to retain most of what made it nice—solely with extra stuff (and colours, phew). For a deeper have a look at the sport in motion, with out commentary, try this 10 minute gameplay vid from final yr.