Star Wars: The Previous Republic’s Legacy of the Sith growth has not fairly been the crescendo of the MMO’s 10-year anniversary celebrations BioWare was absolutely hoping for. Whereas Steam has seen an upswing in optimistic opinions because the replace arrived, reactions on the official forums, Reddit and Twitter paint a really totally different image.
The problems gamers have raised are fairly constant: Legacy of the Sith’s story is over and carried out with in a short time, there are many vital bugs, the UI adjustments are an eyesore and the unconventional adjustments to courses, now fight kinds, are a step again.
One of many major widespread threads is the dimensions of the replace. Framing these as expansions has been criticised earlier than, with Onslaught, however the criticism appears a lot louder now, with numerous discussion board posts and replies calling it out. On Twitter, in the meantime, gamers are merely responding to the launch tweet with a sarcastic “growth”, with closely implied air quotes.
Even by the requirements of Onslaught, Legacy of the Sith does really feel slight relating to missions. At a few hours lengthy, it is brisk, and when you’re carried out you will want to attend for the each day zone and operation, as BioWare remains to be engaged on them. However it comes with extra vital adjustments elsewhere, specifically the category and story overhaul.
With my alt obsession, the liberty to play via the Bounty Hunter storyline as a Vanguard or begin as a Jedi Sage and ultimately turn into a Sith Sorcerer has made me ecstatic. And there are secondary fight kinds now, letting you successfully change courses on the fly—no less than with the suitable legacy unlock, in any other case you will want to change in sanctuaries and cantinas.
This variation hasn’t drawn the ire of gamers, however different class adjustments positively have. Their transformation into fight kinds got here with an enormous overhaul of talents, which has been extra subtractive than additive. Some have been outright eliminated, whereas others have been was decisions, the place you’ll be able to solely choose one among a number of you might have beforehand used freely.
Basic talents, the stuff that is in your core rotation, have largely been left alone, however a number of fight kinds do really feel like they have been defanged. Maybe this was to encourage gamers to make use of their secondary fight fashion, however getting gamers to make use of a brand new function by making an previous one much less efficient in all probability is not one of the best ways to go about it. And activating totally different loadouts requires gamers to be out of fight and purchase the aforementioned legacy unlock in the event that they need to swap outdoors of some particular areas; it is not the identical as having a single class with first rate utility.
There are additionally unusual incongruities the place it is arduous to inform if it is a bug, a lacking asset or a bizarre alternative, like new monochromatic icons which are neither as evocative or as clear because the previous ones. The previous class symbols had been these vibrant representations of the weapons and talents that made them iconic: lightning for the Inquisitor, a flamethrower for the Bounty Hunter. The origin symbols that change them are black and white doodles of heads: a man in a hood, one other man in a hood, a man in a hat, some helmets. It seems to be significantly unusual within the new skill tree, which you’ll see above, the place new plain blue icons sit subsequent to the brightly-coloured previous ones.
Gamers have additionally famous extra severe points, a few of which have been added to the official known issues list. I’ve encountered some myself that are not included, like spawning within the mistaken place and never having the ability to go away with out teleporting to my ship after which launching the episode once more. Not less than I began the place I left off, and in the best place, however it took me an embarrassingly very long time, operating round like an fool, to understand it was a bug.
The response on Steam, no less than when it comes to user reviews, hasn’t been almost as important. For the reason that replace launch, there’s been a spike in opinions, naturally, however right here the positives far outweigh the negatives, with 158 optimistic to 19 adverse on February 15, and 106 to 69 a day later. Most up-to-date optimistic opinions do not give attention to the replace, nevertheless, whereas the overwhelming majority of adverse ones particularly name it out. On the Steam forum, in the meantime, the environment is a little more downbeat.
Over on the official boards, the group seems to be on the bargaining level of their journey via the phases of grief, hoping BioWare will deal with the response and utilizing their subs as bargaining chips. To date, although, BioWare has simply caught to updating the recognized points checklist and notifying gamers about downtime.