An Elden Ring patch snuck out immediately, introduced by FromSoftware in thread of updates on Twitter. It is a very small patch for a really giant recreation, amounting to solely 13.1MB. Do not anticipate something game-changing, then.
Properly, not until you’ve got tangoed with a hearth big with a penchant for killing the sport. That is one strategy to win a struggle. And it is also one of many fixes tackled in patch 1.02.2. The following time you begin scrapping with it, you need to be in for a fairer struggle, or not less than will not discover the sport quitting by itself.
The patch additionally fixes a problem the place graphics playing cards weren’t getting used, which as you may most likely think about isn’t an optimum strategy to play Elden Ring. Not that even the perfect GPUs assure respectable efficiency. Body price dips and stuttering proceed to be a problem, no matter what’s in your PC. Even my 3080 Ti is having issues.
(1/2)Patch 1.02.2 for PC and PS5 obtainable now.PC:💠Fastened a problem the place the graphics card was not getting used, leading to sluggish efficiency.💠Fastened a bug that brought about the sport to stop beneath sure situations throughout a battle with the Fireplace Large.💠Fastened different bugs.March 2, 2022
And that is about it for the specifics, sadly. The final merchandise on this very brief record is “Fastened different bugs”, which means they weren’t very huge ones. There are no patch notes, simply the tweet, so these fixes should stay a thriller for now.
I am fortunate sufficient to have averted operating foul of bugs, so what I am ready for is optimisation and an finish to the rattling stuttering, which has, to be honest, been lessened since launch. It is not been totally excised but, although. Fortunately, the staff hasn’t been silent on this, and an overview of the way it plans to deal with performance issues was shared final week.