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The best things about Total War: Warhammer 3 are small

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A few of the variations between Total War: Warhammer 3 and its predecessors are large, important, as apparent as a Nice Unclean One’s buttcrack. The diplomacy is definitely respectable, for starters. The one actual weak spot of the sequence, diplomacy was a matter of sorting an inventory of countries primarily based on who hated you least after which clicking by means of one after the other to see in the event that they’d have something to do with you. The brand new, much less opaque diplomacy system—courtesy of Three Kingdoms and Troy—is extra targeted on exhibiting you what offers you may make and the way. It let me stand up to some actual hijinx when I played as Slaanesh.

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Different variations aren’t fairly so blatant and back-of-the-box worthy. They’re the form of modifications normally summed up as “high quality of life”, which when you concentrate on it’s fairly vital. I would reasonably prefer it if life had some high quality, thanks.



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