When Star Wars: The Outdated Republic’s Legacy of the Sith expansion launched final month, it was a large number. Alongside welcome modifications like the category system overhaul had been loads of game-breaking bugs, an amateurish UI replace, and a disappointing and transient collection of quests that kicked gamers in direction of an underwhelming climax.
It was sufficient to make me take a brief break from the sport. Regardless of the delays, it nonetheless felt rushed out the door, so I hoped with a little bit of time BioWare would be capable of hammer issues into higher form. That was a month in the past, so on the weekend I made a decision to leap again in and end up the brief marketing campaign. On the very least, I believed, the game-breaking stuff would most likely be sorted.
Choosing up the place I left issues, I fought my technique to a ship, sat via a cutscene after which discovered myself deposited again within the space I’d simply cleared with a brand new goal. It was a bit bizarre that the target did not present up on the map, however I simply assumed I wanted to have a wander. Which I did. For practically 20 minutes. It is a large space. That point was lamentably wasted, as a result of I wasn’t in the proper space, nor may I entry the proper space.
This was a bug I might encountered at launch, as nicely, when I discovered myself trapped inside a small, empty room. I simply did not realise I might fallen foul of it once more. For some purpose the enlargement tends to kick you again to an outdated space after you end a cutscene, and also you merely cannot progress the mission. The answer is straightforward sufficient, requiring you to teleport off-world, after which you’ll be able to rejoin the mission on the final checkpoint. However I should not want to determine these workarounds a month after the problem was highlighted.
I encountered this bug an additional two occasions earlier than attending to the top of the enlargement marketing campaign, making it 4 occasions in complete, which looks like a a lot bigger quantity when you think about the entire thing is over in round two hours. So by the point I reached Darth Malgus for our last confrontation, I used to be in a shitty temper and desperate to be executed with it. Sadly, Legacy of the Sith had another shock in retailer for me.
Once I rushed in to batter Malgus, he killed me immediately. All of it occurred so quick it did not even register as a demise—the display simply went black and I discovered myself on the entrance to the struggle once more. And this saved occurring, at all times with the identical assault. It did not make any sense, so I hit up the boards and was not remotely shocked to search out that this was one other frequent bug. Basically, the sport thought I fell to my demise, as if the assault had knocked me off the sting of the world, no matter the place I used to be really standing.
The one technique to keep away from that is by standing in entrance of a pillar and just about not shifting. It is a large ache within the arse because it means you may have to preserve taunting Malgus and ensure your NPC allies do not draw him right into a struggle within the centre. Simpler mentioned than executed. One in all my allies vanished mid-fight, after which the opposite dropped under the world, the place he grew to become caught. So Malgus simply saved attempting to hit him with the identical assault over and over. The pair of them had been locked on this tragic struggle for someplace between 5-10 minutes till Malgus lastly keeled over. Speak about an anticlimax.
It is simply wild that gamers are nonetheless needing to ask how they will end the enlargement. Simply yesterday one other two-page forum thread on the subject appeared. Despite the fact that BioWare has shared an answer, it takes some looking out to search out this data, and it would not work each time. Like different gamers, I do not perceive why BioWare would not merely deactivate the flexibility till it is fastened, as a substitute of forcing gamers to determine an exploit.
That these vital, simply replicable bugs are nonetheless inflicting issues a month after the enlargement’s launch is fairly troubling, and suggests bigger points at BioWare Austin. If it would not have the sources and workers to repair game-breaking bugs affecting seemingly everybody, it actually should not be sustaining an MMO. It is simple to say that it should not have been rushed out the door, however that is not likely BioWare’s name. That is all the way down to EA, which determines how a lot to spend money on the sport and the crew. This must be a wake-up name, exhibiting which you could’t half-arse this stuff, however I am not satisfied the writer is listening.
A patch is predicted on March 22, at the very least, and a forum post earlier within the month detailed among the fixes coming with it. Sadly, neither of the problems I encountered are included, although the record shouldn’t be exhaustive. Hopefully they’re going to be sorted by then, however even when they’re, it is nonetheless been far too lengthy given the severity of the issues.