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Elden Ring’s latest patch is not the fix for stuttering you’re looking for

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Elden Ring has suffered some fairly important stuttering ever since its launch, and whereas developer FromSoftware and writer Bandai Namco have acknowledged the difficulty and are engaged on fixes, we’ve not seen on but. As our EiC Evan says, Elden Ring proves frame rate isn’t everything, however it might positively be good to play with no stutter ending your quest prematurely.

A current patch for Elden Ring, 1.03, simply dropped, and with it some new questline fixes and phases, NPCs, and even useful map markers. Although among the many intensive Elden Ring patch notes, there was additionally the obscure promise of “different efficiency fixes and bug fixes”.



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