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And now: a cute monster breeding game from a former genetic engineering tech

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When RujiK first performed Dragon Quest Monsters, they had been upset that the outcomes of monster cross-breeding had been so… predictable. Each mixture was predetermined: set formulation of slimes, drackys, and orcs produced set outcomes, with little name for experimentation.

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Years later and now a developer, RujiK is attempting to rectify that childhood disappointment with a sport named Socket Beast (working title), whose massive draw over different monster catchers is its vibrant, GBA-esque artwork fashion coupled with a singular animation system which helps combining the sport’s creatures into probably 1000’s of distinctive offspring. One in every of RuijiK’s WIP demonstrations of the sport exploded on Twitter, with a GIF of the sport’s cheeky little critters exploring its vibrant environments retweeted effectively over 15,000 instances in only a day.

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