A brand new video by Did You Know Gaming has shed some extra gentle on the mysterious nuclear disarmament cutscene first found in Steel Gear Strong 5 in 2015.
PC Gamer’s 2015 GOTY had two forks of multiplayer: the gone-but-not-forgotten Steel Gear On-line, and the far weirder FOB constructing and invading system. FOBs contribute to an asymmetrical multiplayer the place you construct and employees floating bases just like the Mom Base of MGS5’s major story, however these FOBs are open to invasion by different gamers.
You may infiltrate an enemy FOB, basic Steel Gear-style, to steal assets and personnel. FOB homeowners, for his or her half, can manually drop in to fight an infiltrator or depart it as much as their troopers and safety system, with a totally upgraded FOB by itself providing arguably one of many best PvE challenges within the recreation.
The final word foreign money of this method is nuclear weapons, which take actual life weeks to construct and require essentially the most thorough infiltrations of superior bases to steal. In a captivating twist, dataminers uncovered a hidden cutscene in 2015 that’s purported to play for each MGS5 participant on log-in, however solely as soon as each participant on the platform in query (PS3, PS4, Xbox 360, Xbox One, and PC) has divested themselves of their nuclear weapons.
The brand new DYKG video catches up with numerous teams of followers who tried to do exactly that, persuading gamers to destroy their very own arsenals and take part, or in any other case steal nukes through FOB infiltration for disposal.
The closest anybody’s gotten to precise in-game international disarmament was when a gaggle known as the Anti-Nuke Gang acquired the cutscene to play for PS3 gamers, however solely by means of exploits. It seems the sport was rigged from the beginning: since banned accounts can nonetheless contribute to the worldwide nuke complete, and likewise cannot have their FOBs invaded on account of being banned, complete disarmament is nearly unattainable. Konami has banned a minimum of one of many Anti-Nuke Gang organizers, and the problem with banned FOBs stays in place. With the writer having largely deserted this considerably obscure multiplayer mode in MGS5 seven years later, it is unlikely that this example will ever change.
Final-gen MGS5 gamers most likely had the perfect shot at world peace, too—it is laborious to see the diffuse PC participant base organizing a sufficiently big response to cope with the platform’s bigger variety of FOBs and nukes, for instance.
If nothing else a minimum of, Kojima landed on a fairly nice metaphor right here. Confronted with the selection of particular person self curiosity or working with a collective and trusting strangers to perform an overarching aim, MGS5 gamers largely selected competitors. When a devoted sufficient group did attempt to do a courageous, unsure factor in contravention of the sport’s incentives, destiny (or on this case, a videogame writer) slammed a door of their face.
Thanks, VGC.