Former 3D Realms owners clash over Duke Nukem Forever blame

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Apogee, which additionally glided by 3D Realms at one time, printed quite a lot of profitable and super-influential video games, but it surely’s recognized finest for its best catastrophe: the 15-year-long improvement of Duke Nukem Without end, which was finally accomplished by Gearbox. After footage of a 2001 build of the sport leaked this week, Apogee co-founders Scott Miller and George Broussard opened up, just a bit, about what “killed the unique 3D Realms”—and the previous highschool associates are pointing their fingers at one another.

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Miller, who just lately resumed publishing video games beneath the Apogee title, mentioned in a quick blog post in the present day that he did not work on the Duke Nukem Without end challenge, however as co-owner of the corporate, had “good perception into the problems” that turned it right into a “cash pit.” These points, claims Miller, have been that the studio was “understaffed by no less than 50%,” did not have “a superb improvement roadmap,” and stored rebooting the sport to modify to new 3D tech, “inflicting large delays again and again.”

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