Gunbrella combines a gun and an umbrella, and makes one marvel why no-one’s finished it earlier than. A significantly slick-looking 2D platformer for developer Doinksoft, with Devolver Digital on publishing duties, the sport is constructed round speedy switches between blasting enemies and utilizing the umbrella’s defensive and motion capabilities.
You play as “a gruff woodsman on a quest for revenge”, who jogs my memory largely of Ron Swanson from Parks & Rec, and shoot-slash-Poppins your manner by means of “ghouls and gangsters, cops and cultists, and the fallout of company exploitation”. The sport is not solely motion although: your gunbrella-toting woodsman is on some form of investigation and interrogates different characters they meet alongside the way in which to construct an image of what is going on on.
The sport’s Steam page says the areas vary from a junkyard-turned-fortress to a legendary metropolis, and you may regularly uncover some form of supernatural nastiness. There is a fundamental crafting system, and Gunbrella additionally boasts a cute web site the place you possibly can make the main character fire with mouse clicks, although sadly it would not but boast any umbrella performance (that I can discover).
All of the cruft apart, the explanation that is instantly on my radar is how slick and satisfying it appears to be like in motion—there is a sequence the place the beardy protagonist is dashing at an enemy who’s firing, and raises the umbrella to deflect the pictures earlier than switching again to a gun and blowing them away. That is the type of motion I need in my life.
Developer Doinksoft (what an ideal identify) beforehand labored on the excellent Gato Roboto, a Recreation Boy-inspired Metroidvania that was brief however very candy certainly. This lot know precisely what they’re doing on the subject of platformers, so Gunbrella will hopefully be simply pretty much as good because it appears to be like. It is due for launch someday subsequent yr.