Dolmen PS5 Review – Is It Worth Playing?

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Can any sport tackle the three-month-old Elden Ring? It might not have been developer Large Work Studio’s intention to go toe-to-toe with such a genre-defining sport, however that’s precisely what occurred with its Might 20th launch. We erased numerous timelines throughout our time with this Soulslike-in-space RPG, and have our Dolmen PS5 evaluate prepared now.

Runs Alright

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Dolmen runs on the Unreal Engine 4, which does a superb job of protecting the motion fluid. It additionally helps that this isn’t a graphically intense sport. Whereas the setting is completely different as you begin on an area station and transition to extra diversified environments, general, this doesn’t appear like a next-generation sport. On the PS5, there are graphics choices to toggle between Efficiency and High quality. The variations between the 2 visible modes are so minor, you’re higher off sticking with the efficiency mode which ensures a body charge at or close to 60. Issues simply really feel so significantly better once they run extra easily. Ranges load in inside a handful of seconds, as properly, due to the speedy SSD of the PS5. The DualSense’s adaptive triggers are additionally frivolously used, for ranged fight.

Dolmen sees the participant tackle the function of an area engineer, tasked with investigating a catastrophic accident aboard an area station. The story isn’t too essential and is informed by means of bits and items of lore discovered on laptop terminals, very similar to how different video games on this style give a drip-feed of knowledge. There are just a few in-game cutscenes, however they’re tough to comply with and never significantly polished. What voice appearing is within the sport isn’t horrible, but additionally isn’t very transferring. A number of the in-game textual content additionally has typos, which is distracting. Granted, Large Work Studio is a small workforce of round 30 folks, primarily based in Brazil, so the occasional error right here and there’s nearly anticipated.

Weightless Fight

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Fight makes or breaks a Soulslike, and Dolmen doesn’t actually join right here. Combating with melee weapons entails locking on to an opponent, and utilizing gentle and heavy assaults which spend stamina factors. As soon as the participant’s stamina bar is depleted, they’ll be capable to assault a lot much less usually and should wait to recuperate. Nonetheless, ranged fight can be an choice, using varied firearms and a separate pool of vitality. Launching a “gentle” assault with a gun makes use of a number of the vitality reserved for ranged assaults, which recovers after a while identical to the stamina bar. Utilizing a “heavy” assault completely spends some vitality with a view to deal extra injury. Therapeutic by urgent sq. additionally completely makes use of this vitality. The one strategy to recuperate completely misplaced vitality is through the use of a battery, which is akin to flasks within the Souls video games. Naturally, these batteries are restricted in rely, and have to be finally refilled both by occurring upon one on a fallen enemy or by visiting a teleport level, this sport’s model of campfire checkpoints.

Ranged fight shouldn’t be one thing you often see a lot of on this style, and its use of a separate vitality bar for these assaults is attention-grabbing. Gamers may even press triangle to make use of that vitality bar to energy up their melee weapons with elemental injury, relying upon which reactor merchandise they’ve outfitted. It’s a novel system, sadly marred by the lackluster melee fight. Animations are clunky and static, as most enemies don’t even react to your assaults connecting. It’s onerous to explain precisely, however weapons haven’t any actual heft to them as most assaults really feel the identical. The vitality financial savings of sunshine assaults in comparison with heavy additionally don’t really feel value it, so more often than not you’re higher off swinging for the fences with nothing however heavy assaults. Dolmen’s model of problem entails giving all enemies huge quantities of well being, and a few of them pack the flexibility to kill you in a single hit. Bosses are additionally straightforward to determine, and lots of have a strategy to cheese proper by means of an in any other case irritating battle. The entire thing simply lacks the finesse of extra refined video games on this style.

Barebones Multiplayer

Multiplayer performance is included in Dolmen, however once more, not fairly to different Soulslike video games’ customary. Different gamers can be part of you, or vice versa, for a boss battle, at the price of a Dolmen crystal, that are sometimes dropped by enemies. As much as 4 gamers can tackle a boss, with the sport ramping up the problem for every further participant. However so far as participant interactions go, that is it. There aren’t any notes to be discovered left behind by others, no invading different video games, simply co-op battling in opposition to a boss you’ll be able to in all probability work out inside just a few tries or much less. It’s a good factor it’s included, however ought to have been expanded given what else is on the market.

You in all probability might have guessed this by now, however Dolmen ought to have launched earlier than Elden Ring. All Soulslike video games from right here on out will always be in that sport’s gigantic shadow. It’s not that there’s not sufficient room on this style for extra entries, particularly ones which might be in such a wildly completely different setting. It’s simply that no matter video games launch on this area should now meet such extremely excessive requirements or face intense criticism and certain faltering gross sales. Dolmen will certainly enchantment to those that desire a Soulslike journey in a sci-fi setting, and maybe have been disillusioned by 2020’s Hellpoint release. Simply go in with lowered expectations owing to a smaller dev workforce, and maybe you’ll have some enjoyable smashing enemies to bits.


  • An attention-grabbing mixture of sci-fi and Soulslike
  • Ranged weapons assist range fight
  • Melee fight disappoints
  • Presentation missing
  • Multiplayer choices are slim

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