Gearbox and Counterplay Video games have launched the newest patch for Godfall on PS5 and PS4. Whereas replace 5.1.23 primarily focuses on bug fixes and gameplay enhancements, together with the addition of the lacking Final Version bonus cosmetics for PS4 gamers, it has additionally added VRR (Variable Refresh Fee) assist for these taking part in the sport on PS5.
Godfall Replace 5.1.23 Patch Notes
This patch largely comprises stability fixes and stability adjustments that are supposed to enhance the options that have been added within the Exalted replace. As such there are stability adjustments to Valorplate Shards and Spirit Realms, in addition to an extended record of bug fixes. Extra prominently for PS5 gamers, they get VRR assist whereas PS4 Final Version homeowners can get their lacking cosmetics. The total record of adjustments may be seen within the patch notes under.
- The variety of midboss defeats required for Energy of the Void (Moebius), Lionheart Method (Silvermane), and Wildfire Strike (Phoenix) has been decreased. Gamers who already meet or exceed the brand new requirement following the replace might want to defeat yet another midboss to ensure that the target to register as accomplished
- The overall variety of unlocked Valorplate Shards required to improve particular person shards has been decreased; exalting a valorplate (all shards absolutely upgraded) now requires a complete of 12 Valorplate Shards unlocked (down from 48)
- Valorplate Shard aims that required a particular Spirit Realm can now be accomplished in any Spirit Realm
- Valorplate Shard aims that require finishing Dreamstones now not require any amount of lively Banes for profitable completion
- Greyhawk’s Method of the Hawk Shard will now proc whenever you Soulshatter 10% or extra of an enemy’s complete HP, down from 15%
- Armistice’s Soul Breaker Shard will now proc whenever you Soulshatter 10% or extra of an enemy’s complete HP, down from 15%
- Gamers can now carry a most of 6 souls of the identical shade without delay (up from 5), enabling gamers to totally cost two soul altars in a single journey
- Primary enemy camps and patrols have been made harder and can now respawn extra rapidly
- Elevated the drop price of regular souls from primary enemy camps and patrols
- Elevated the frequency of midboss invasions; midbosses will now invade the realm sooner and may invade greater than as soon as per Spirit Realm loop
- Invading mid-bosses will now drop numerous regular souls
- Absolutely overcharged Soul Altar occasions will now reward loot equal to opening an Epic chest
- Soul Altars now settle for Souls of any affinity. The preliminary Soul units the affinity of the Soul Altar, whereas subsequent souls will convert to that Soul Altar’s affinity when positioned.
- Twin Main Augments usually tend to drop with higher major trait mixtures reminiscent of epic+uncommon, epic+epic, legendary+epic, or legendary+legendary.
- The Issue possibility has been faraway from the Spirit Realm tab.
- Cursed Legendary Attraction Beetle Talisman’s Main Trait will now not apply an ailment stack when activated whereas Inside Focus is lively.
- The Blessings Codex entry now not inaccurately states that “A Larger Blessing will substitute a primary Blessing of the identical kind.”
Updates with a * are based mostly on participant suggestions collected from our numerous communities and thru assist tickets.
Valorplate Associated Gadgets
- Solved a problem the place Moebius’ Energy of the Void Shard would apply whatever the (lack of) harm dealt to an enemy.
- Solved a problem the place Phoenix’s Breath of Fireplace Shard would miss targets the participant character was in touch with.
- Solved a problem the place Silverman’s Method of the Lion Shard would miss targets the participant character was in touch with.
- Solved a multiplayer situation the place Valorplate Shard progress wouldn’t increment within the Spirit Realm when utilizing matchmaking.
Enemy & Sport Mode Associated Gadgets
- Solved a problem within the Spirit Realm the place the Boon “Spirit Polarity” stacked its bonus each time a participant shifted between the Materials and Spirit Aircraft.
- Solved a problem the place Banes from an incomplete occasion would persist into the subsequent loop if an Finish Boss is defeated within the Spirit Realms recreation mode. *
- Solved a problem the place enemies within the Tower of Trials recreation modes may spawn invisible throughout room trials.
- Solved a problem the place EToT wouldn’t unlock after finishing AToT by way of matchmaking.
- Solved a problem the place Invasion Occasions within the Spirit Realm may take longer to happen than meant. *
- Solved a problem the place loot proportion would enhance each time a participant was revived within the Tower of Trials recreation mode. *
- Solved a problem the place gamers couldn’t get knocked down after dying as soon as beneath the results of sure boons within the Spirit Realm recreation modes. *
- Solved a problem the place progress might be blocked after defeating a Black Tide Officer outdoors of the triggering goal areas. *
- Solved a problem the place Realm Boss banes would reset if gamers abandon the boss mission. *
- Solved a problem the place changing a Quest Reward may result in a softlock.
- Solved a problem the place summoned enemies from the Grieves boss encounter in Spirit Realm might lose aggro as soon as Grieves enters their ultimate section.
- Solved a problem the place the “Defeat the Leaders” occasion in Fireplace Realm Discover the Realms may trigger a development break.
- Solved a problem the place the “Defend Skills now not knock down enemies” Bane wouldn’t stop Defend Throw’s Spectral Blow from flattening enemies within the Spirit Realms recreation mode.
- Solved a problem the place the Coaching Simulacrum would bounce up when struck by knockdown results.
- Solved a problem the place Zamora’s Void Rain assault’s motion velocity was tied to FPS. Previous sure FPS thresholds, this might make the assault not possible to outrun and keep away from. *
- Solved numerous points involving participant dying whereas a boss countdown finishes whereas exploring within the Spirit Realm recreation mode.
- Solved a multiplayer situation the place enemies would solely spawn from one orb when preventing Lunara within the Spirit Realms recreation mode.
Tools Associated Gadgets
- Solved a problem the place Ailment Consumption harm was not utilized when utilizing the Explosive Wave protect approach.
- Solved a problem the place Kosmera Augments couldn’t be upgraded previous Rank 3 within the forge.
- Solved a problem the place the Beetle Talisman (Attraction) may apply Illnesses whereas Inside Focus (Twin Blades’ Northern Method) was lively.
- Solved a problem the place the Dueling Prices from the Trial-Runner Javelin (Cursed Polearm) wouldn’t enhance Weakpoint harm.
- Solved a problem the place the first trait of Vampiric Pennant (banner) would set off when Illnesses dealt harm to enemies, granting a considerable amount of unintended passive therapeutic.
- Solved a problem the place unequipping an merchandise or increase and deciding on a gear or increase slot may trigger a softlock. *
- Solved a problem the place utilizing the Copy Loadout function may stop the participant from utilizing their Defend on that Valorplate after sure circumstances.
- Solved a multiplayer situation the place Defend and Weapon Method expenses may cease working correctly within the Spirit Realms when a downed participant is killed by the Finish Boss countdown.
Menu/UI/HUD Associated Gadgets
- Solved a problem the place sure stats weren’t mirrored accurately within the Detailed Stats character display screen when buying related abilities. *
- Solved a problem the place navigating from the Valorplate Shards menu within the Armory to another Armory tab would take away the Shut Button immediate and its performance.
- Solved a problem the place the Detailed Stats sheet and Character Stats sheet would fail to load info.
- Solved a problem the place the geared up label on gear and augments would solely apply to gadgets in lively loadouts.
- Solved a problem the place the geared up Shard indicator might be lacking when swapping between Valorplates or loadouts.
- Solved a problem the place the buddies record Search function would try to autosuggest choices earlier than the participant had completed getting into textual content. *
- Solved a problem the place the loadout choice would refresh again to the geared up loadout beneath sure circumstances as a substitute of the loadout the participant was enhancing.
- Solved a problem the place the sorting possibility was lacking within the Exchange Rewards sub menu of the Quest tab.
- Solved a problem the place the Weapon Class Filter wouldn’t present all weapons of the chosen sorts. *
- Solved numerous points the place sure Trait Filters wouldn’t present all gear with the chosen traits. *
- Solved a multiplayer situation the place Hosts and Company would see separate Midboss HUD aims throughout Spirit Realm missions.*
- Solved numerous collision points with the atmosphere the place gamers may get caught. *
- Solved numerous points involving HDR.
- Solved numerous localization and textual content points. *
- Solved numerous rendering points. *
Platform Particular Gadgets
- PC & Xbox – Solved a problem the place the lively fight music wouldn’t loop correctly for a defeated participant after they reenter a boss enviornment. *
- PC & Xbox – Solved a problem the place the Valorplate Shards menu was inaccessible whereas shifting Valorplate preview menus when utilizing a gamepad.
- PS4 – Solved a problem the place Final Version homeowners weren’t granted their bonus cosmetics.
- PS4 & Xbox One – Solved a problem the place enemies would fail to spawn accurately within the Spirit Realm recreation mode after sure circumstances. *
- VRR (Variable Refresh Fee) assist was added to the PS5 model.
In different information, Instagram mannequin Ella Freya has been confirmed because the face of Ashley in Resident Evil 4 Remake. Elsewhere, Sony appears to have capped the upgrade fees for PS Plus Further and Premium.