Warzone 2 DMZ is more like an MMO than an extraction shooter

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Warzone 2’s new sandbox extraction mode has a very totally different vibe than different extraction shooters I’ve performed. DMZ is just not like Escape From Tarkov, the place different gamers are routinely enemies, or like Hunt: Showdown, the place squad sizes are even and everybody’s competing for one prize. It is form of a micro MMO like GTA On-line performed in 30-minute chunks, the place gamers (each grouped up and solo) roam a giant map, often touring in numerous instructions and largely minding their very own enterprise till somebody will get of their method.

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That somebody was me once I realized an necessary DMZ rule: If a person is sprinting straight towards you, naked fisted, with a determined look in his eye, he in all probability is not on the lookout for a group up. I ought to have guessed that ol’ Burnt_Toast575 had sick intentions when he did not reply to my pleasant remarks. The phrases “wanna group up” had barely left my lips earlier than he’d already landed three punches to my gobsmacked face. Burny-T wasn’t on the lookout for friendship. He solely had eyes for my shiny gun, and some punches later he obtained it.

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