The unique Quake has gotten a captivating makeover, as a brand new mod provides full ray tracing to the traditional FPS. The free mod, which works with the Steam model of Quake or your model from 1996—in all probability—switches out all that outdated Quake lighting for newly ray-traced lights.
Y’all ever discover out that somebody has undertaken a quest you’d count on is time-intensive and absorbing… and simply achieved it very quickly in any respect? That is how I really feel about sultim_t (opens in new tab), the modder behind this ray-traced Quake undertaking. This yr I’ve already repored on how sultim_t introduced ray tracing to classic Doom (opens in new tab) and Half-Life 1 (opens in new tab), and now Quake 1 as nicely.
In some ways this one’s fascinating in comparison with the others simply because Quake did a lot with its unique lighting settings. It was a intentionally darkish and spooky sport, and the brand new ray traced environments can appear a bit medical, even colorless, beneath the brand new lighting scheme.
If you would like to repair that weirdness, YouTube person Mithe posted (opens in new tab) a option to keep away from these colours: “HEY simply so I extremely advocate setting rt_sky to 1 within the console instructions to eradicate the overly vibrant and washed out outside areas. For some cause its set to 9 by default. Additionally, you’ll be able to allow solar shadows utilizing “rt_sun 1” although I like to recommend setting volumetrics to easy should you do. “rt_bloom_intensity 0” to disable bloom, or 0.5 to scale back the depth. Lastly, you’ll be able to allow a flashlight utilizing rt_flashlight in order for you.
If you would like a really deep dive into the way it seems, take a look at this video (opens in new tab), which dives actually far into how you can tweak the settings and get superb outcomes.
Watching Quake 1 get ray traced seems like coming full circle with ray tracing as a know-how. That is as a result of many individuals’s—myself included—first encounter with the tech was that stunning demo of Quake 2 (opens in new tab) utilizing ray tracing. That led to Quake 2 RTX, the primary undertaking to essentially attempt to perceive what it takes to make ray tracing work in video games.
Yow will discover Quake 1: Ray Traced on github (opens in new tab), together with directions on how you can get it operating.