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Midnight Suns has ‘something like 65,000 lines of voiced dialogue’

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Superhero comics are wordy beasts, with characters who in some way have time to fill balloons with 20-25 phrases of chit-chat in the identical period of time it takes to swing a single punch. Marvel’s films are well-known for the quantity of banter in them too. It is nonetheless a little bit of a shock that Marvel’s Midnight Suns—a turn-based ways recreation by Firaxis, whose XCOM collection is not precisely recognized for its storytelling and character work—is cramming within the phrases too. However based on a latest Special Message from Firaxis video (opens in new tab), it completely is. 

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“I feel we ended up with one thing like 65,000 traces of voiced dialogue, over two hours of cinematics, and, gosh, extra branching selections than you may think about,” says lead engineer Will Miller. In addition to fight barks and plot cutscenes, there’s additionally a whole lot of dialog that occurs on the Abbey, the house base the place you spend downtime bonding with different members of the workforce.



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