Dead Space Remake PS5 Day One Patch Brings Low Resolution Graphics Bug

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A nasty graphics bug is reportedly plaguing the newly launched Dead Space Remake on PS5 after the day one patch. Many gamers on Reddit report that the sport has become a pixelated mess with an extremely low decision, irrespective of whether or not they select Resolution Mode or Performance Mode. Hopefully, Digital Arts and Motive Studio can examine and remedy this subject promptly.

Lifeless Area Remake was reportedly working tremendous on PS5 earlier than patch

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A screenshot of the graphical bug, with deliberately excessive brightness to spotlight the issue, was posted on the Dead Space Reddit. It reveals the atmosphere turning into a blocky mess in addition to a pop-menu that’s considerably blurry. A handful of different gamers have commented within the thread, stating that they’re experiencing the identical bug.

In line with some users who bought the possibility to play the sport yesterday utilizing a bodily copy say the graphics have been tremendous earlier than the day one patch. Particularly, patch 1.000.002 appears to be the wrongdoer right here. One user theorizes that the issue stems from an error that includes VSR, or Digital Tremendous Decision, that enables video games to render at increased resolutions after which rescales them all the way down to a decrease native show decision.

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It’s unclear for the time being whether or not this bug, which solely appears to impacting some PS5 gamers, is because of the recreation or maybe particular shows or screens. Other users have famous issues with lighting within the recreation as effectively, and another thread says that they’re experiencing a black display screen after accepting the phrases and agreements.

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