Wizards of the Coast fully retreats from D&D license changes after community outrage

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In a blog post published Friday (opens in new tab), Wizards of the Coast introduced that it’s absolutely placing the kibosh on the proposed Open Gaming License (OGL) 1.2 that threw the tabletop RPG neighborhood into disarray in the beginning of this month.

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As a substitute, Wizards will depart the beforehand enshrined OGL 1.0 in place, whereas additionally placing the newest D&D Programs Reference Doc (SRD 5.1) beneath a Artistic Commons License (because of GamesRadar for the spot).

The OGL controversy timeline briefly

  • The unique OGL was put in place with the third version of D&D in 2000, and allowed different firms and creators to base their work off D&D and the d20 system with out cost to or oversight from Wizards.
  • A draft of a revised OGL 1.1 leaked early in January (opens in new tab), which proposed royalty funds and inventive management by Wizards over spinoff works. This instantly incited a backlash from followers.
  • Wizards backpedaled (opens in new tab), introducing a softer OGL 1.2 that will nonetheless exchange the unique, and opened the neighborhood survey cited in at the moment’s announcement.

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