Dead Island 2 will have cards instead of a skill tree

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It is wild to assume that Useless Island 2 could solely be just a few months away. A sequel to the 2011 vacation in another person’s distress was first introduced in 2014 with Yager on the helm, then in 2016 it was introduced that Sumo Digital had taken over, and now Dambuster Studios can be bringing it over the end line, having began improvement from scratch 4 years in the past.

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In a latest quickfire interview with Game Informer (opens in new tab) (through the NME (opens in new tab)), Dambuster’s lead narrative designer Khan and artistic director James Worrall answered 86 questions on Useless Island 2, overlaying its Los Angeles location, attention-grabbing trailer, and the way the ability system will work, amongst different issues.

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