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Halo switching to Unreal Engine as studio weathers major layoffs, report says

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Halo’s future is Unreal, in accordance with Bloomberg reporter Jason Schreier. In an article printed Tuesday, Schreier wrote that “late final yr, when earlier studio head Bonnie Ross and engine lead David Berger departed and Pierre Hintze took over, [developer 343 Industries] lastly determined to pivot to Unreal.” The change is only one element in a report that outlines the challenges 343 confronted whereas creating Halo Infinite and the affect of Microsoft’s recent layoffs.

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Based on Schreier, not less than 95 workers had been laid off at 343, a quantity that Microsoft had not disclosed. The layoffs hit “dozens of veterans together with high administrators and contractors, upon which the studio closely depends,” the report says. “These short-term workers got just some days’ warning earlier than their contracts got here to an finish, in accordance with individuals accustomed to the method.”



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