It turns out sorting boxes in the sterilized corporate afterscape is actually really fun

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The Last Worker (opens in new tab) tells the story of the actually final employee at a near-future, Amazon-style mega warehouse the dimensions of Manhattan: a person named Kurt who appears to have been missed in huge, automation-driven layoffs, forgotten within the system like Milton from Workplace Area. Whereas that feels like a supreme megaton bummer, I used to be fairly stunned at how good of a cling it was in a hands-on preview of The Final Employee’s first two chapters. Sorting packing containers and tooling round a cavernous sci-fi warehouse in a flying mobility scooter is maybe the final enjoyable allowed underneath capitalism.

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After a fundamental motion tutorial⁠—right here justified by your robotic buddy happening the fritz and considering it is your first day once more⁠—you are flung into your customary day-to-day on the Jüngle company. The Final Employee is extra restrictive of your motion than a basic six levels of freedom shooter like Descent, but it surely feels good to regulate Kurt’s little hovercraft. It provides a weighty and ponderous impression whereas nonetheless feeling fairly responsive, and zooming by means of these cavernous environments simply feels good on mouse and keyboard or controller.

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