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Attention PC survival games: please steal all the cool ideas from the new Zelda

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Nintendo has revealed 10 minutes of gameplay footage from The Legend of Zelda: Tears of the Kingdom, and we could be barely jealous. Within the video producer Eiji Aonuma directs Hyperlink to glide, climb, and combat monsters identical to we noticed in Breath of the Wild, however he additionally rewinds time to journey a fallen boulder as much as the sky, fuses a stick and a pitchfork into a flowery new polearm (stickfork? I’ma go together with stickfork), and makes use of his Ultrahand to freely craft some logs and a propeller into some sort of Hyrulian fanboat.

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Nintendo being Nintendo, we might by no means get to play Tears on PC (besides maybe after some future emulation challenge), but it surely’s thrilling to consider what sort of impression these types of gameplay methods might need on the style. In spite of everything, we would not have had Genshin Affect’s free climbing and wind glider if it weren’t for Hyperlink’s final journey. After immediately’s response to TotK’s fusion system, some devs are already going out of their strategy to make it possible for everybody is aware of they did not copy it.





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