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Blizzard execs sound very excited about AI, want to use it for level design, coding, and ‘anti-toxicity’

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Brace your self, of us, as a result of it feels like Blizzard is moving into AI-generated artwork. A latest report within the New York Times (by way of Kotaku) accommodates some selection(?) excerpts from an e-mail despatched to Blizzard employees by Allen Adham—Blizzard’s chief design officer—during which he enthuses in regards to the potential advantages that AI might deliver to the corporate’s workflow.

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Blizzard’s device is named Blizzard Diffusion, a not enormously impressed pun on Stable Diffusion, and Adham instructed employees it is put the studio “on the point of a serious evolution in how we construct and handle our video games”. “Put together to be amazed,” mentioned Adham.



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