Islands of Insight is a shared-world puzzle game that’s like The Talos Principle crossed with Myst, and I’m having a great time with it

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Islands of Insight is an open-world first-person puzzle sport from Lunarch Studios and Useless by Daylight developer Behaviour Interactive that is at the moment within the midst of an open playtest on Steam. I have been taking part in it fairly a bit for the reason that weekend (the playtest started on September 7) and thus far, I am blissful to say that I am having a extremely good time with it.

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Islands of Perception jogs my memory various The Talos Principle, with a pair pictures of The Witness and Uru: Ages Beyond Myst thrown in for good measure. The sport world is a sequence of floating islands that blends wilderness, historical ruins, and mysticism, and there is a vaguely condescending higher energy of some kind using herd over the entire thing.

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